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Creating and Drawing Objects

Conceptually, ePiX builds a 3-dimensional virtual ``world'', then photographs the world on a 2-dimensional ``screen''. The screen contains the bounding box, which is affinely scaled to a LATEX picture environment. By default, the screen is the $ (x_1,x_2)$-plane and the world is renderd by looking straight down the $ x_3$-axis.



Subsections

Andrew D. Hwang 2004-09-04