CSCI 343, Computer Graphics, Fall 2023
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Exam 1 Review Topics
The exam will cover chapters 1 - 4 of the textbook and lectures through Thursday, 9/28/23.
To help you study, the following is a list of topics that
may or may not appear on the exam:
- Pinhole Camera.
- OpenGL Model
- Camera and Object coordinate systems
- Orthographic projection
- Clipping Window vs. Viewport
- Converting from one to the other
- Importance of Aspect Ratios
- Basic WebGL programing
- Colors
- Lines, Line_loops, etc.
- Triangles
- Polygons
- Convex polygons
- simple polygons
- Creating polygons from triangles
- User Interface
- Creating a basic menu
- Creating a button
- Using Mouse functions--Determining x,y position of click
- Transformations
- Basic Affine arithmetic.
- Vector-Point addition
- Vector-Vector addition
- Affine addition
- Convex hulls
- Dot products (definition of)
- Changes of Coordinate systems
- Rotations, Translation, Scaling and shear
- With Matrix Multiplication
- With calls to functions from MV.js
- WebGL details
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Constance Royden--croyden@holycross.edu
Computer Science 343, Computer Graphics
Last Modified: September 27, 2023
Page Expires: August 17, 2024