Transformations
- Basic Affine arithmetic.
- Vector-Point addition
- Vector-Vector addition
- Affine addition
- Dot products (definition of)
- Changes of Coordinate systems
- Rotations, Translation and Scaling
- With Matrix Multiplication
- With OpenGL calls
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Constance Royden--croyden@mathcs.holycross.edu
Computer Science 384, Computer Graphics
Date Created: August 17, 1999
Last Modified: October 3, 2003
Page Expires: August 17, 2004