On the large-scale, much of our universe is three-dimensional, Hyperbolic Space curved into the fourth dimension. In order to understand what three-dimensional Hyperbolic Space is like, we will look into two-dimensional Hyperbolic Space. Two-dimensional, Spherical Geometry (the geometry of Spherical Space) is best represented as the surface of a sphere. Two-dimensional, Hyperbolic Geometry is best represented as the surface of a pseudosphere. But what is a pseudosphere?

A pseudosphere, like a sphere, can be thought of as a 2-D surface.
The sphere is smaller than the plane: it bends back on itself and is finite,
whereas the plane is infinite. A pseudosphere, however, is **bigger**
than the plane. Both plane and pseudosphere are infinite, yet the
pseudosphere manages to have more room. You might say that the pseudosphere
is more intensely infinite then the plane.

Precisely because the pseudosphere is actually bigger than the plane,
it is very hard to represent it in the normal Euclidean Geometry of our
drawings. But there is a special trick for shrinking a pseudosphere
to fit inside a circular boundary. This trick is called, "The Poincaré
Model of Hyperbolic Geometry", and it is precisely the model used in NonEuclid.
Figures A, B and C below are screen captures of NonEuclid. In each
figure, the encompassing, white circle is the **Boundary Circle** of
the shrunken pseudosphere. Shrinking the pseudosphere to fit into
a bounded disk distorts the pseudosphere, but it distorts it in a very
careful way. The disk of the Poincaré Model is geometrically
equivalent to the original pseudosphere! In-other-words, **any Theorem
that we prove in the Poincaré Model, we are guaranteed will be a
Theorem in the original Pseudosphere.**

As a point becomes closer to the Boundary Circle, its distance from the center approaches infinity. Figure-3a shows a set of Straight, Hyperbolic, Line Segments all of Length 3.00 units. Noticed that the closer a segment is to the Boundary Circle, the "shorter" it appears. This set of segments can be thought of as radii of a circle (since they are congruent, and have a common endpoint).

The set of segments in Figure-3b, have a common endpoint at the center of the Boundary Circle. Segment AB has a length of 0.25 units. Segment AC has a length of 0.5 units. Going clockwise, each segment is twice as long as the previous segment. The last two segments (AG and AJ) appear to be the same length, yet AJ, (half a pixel longer), has twice the length of AG!.

Depending on the resolution of your monitor, when you are using NonEuclid to plot points, you will notice that the cursor never gets more then about ten distance units from the center before it pops out of the model. This is because on a computer screen we are limited to a pixel granularity. However, the distance between that last computer dot within the boundary, and the actual boundary is infinite.

Although it is impossible to smoothly stretch out the whole pseudosphere in our space, we can stretch out pieces of it to get various, bounded surfaces. By thinking about what happens if we stretch pieces of the pseudosphere out to proper size, we begin to get an idea of the full surface. Figure 3d and 3f are by David Povilaitis, and are excerpts from Rudy Rucker's "The Fourth Dimension".